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Projects

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Digital Technology, Labor, and Infrastructural Constraints

This project investigates how individuals and communities navigate infrastructural limitations, focusing on digital technology use, repair labor, and informal economies. It explores grassroots strategies for digital inclusion, sustainability, and resilience in contexts of technological, social, and political constraints, particularly in Bangladesh and the U.S.
Publications:

  • “If We Had the Option”: Infrastructuring for Access to Online Subscription-Based Services in Bangladesh (CSCW 2025)

  • Investigating the Use and Appropriation of Digital Technology in Contexts of Infrastructural Limitations (GROUP 25)

  • The Breaking Hand: Skills, Care, and Sufferings of the Hands of an Electronic Waste Worker in Bangladesh (CHI 2019)

Cycling Advocacy and Interactive Technology

This research investigates how participatory technology design can support urban cycling advocacy in cities with historical transportation inequities. It engages cycling advocates to explore how interactive tools can facilitate community-building, change public perceptions, and promote more inclusive urban cycling infrastructure.
Publications:

  • Transcending Transit Deserts: Participatory Design of Interactive Bicycling Advocacy Tools in an American City (GROUP 25)

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Environmental Justice, Social Media, and Activism

Focusing on grassroots activism, this project examines the role of digital platforms in shaping environmental justice movements and religious counterpublics. It investigates how activists, religious communities, and informal groups use digital media to challenge dominant narratives, organize collective action, and navigate platform politics.
Publications:

  • “Critical questions are missing”: Perspectives of Environmental Justice Activists of Bangladesh on Justice and Technology (LIMITS 23)

  • Putting the Waz on Social Media: Infrastructuring Online Islamic Counterpublic through Digital Sermons in Bangladesh (CHI 22)

  • Relational, Anti-Technosolutionist Machines: An EJ for HCI Perspective (Working Paper submitted at COMPASS 25)

Bioart, Community Engagement, and Transdisciplinary Research

This project explores the intersection of bioart, human-computer interaction (HCI), and public engagement. By designing interactive installations and participatory workshops, it examines how bioart fosters transdisciplinary dialogue and invites audiences to critically reflect on living media, biotechnology, and ethics.
Publications:

  • Raaz: A Transdisciplinary Exploration at the Intersection of Bioart, HCI, and Community Engagement (Frontiers in Computer Science 2022)

  • Message in a Bottle: Investigating Bioart Installations as a Transdisciplinary Means of Community Engagement (CHI 24)

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UX research and design project

Title: Redesigning UMBC’s Blackboard: Enhancing User Experience for Online Learning

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This project focused on improving the usability and accessibility of the Blackboard learning management system at UMBC. Through user research, heuristic evaluation, and iterative prototyping, we identified key usability challenges, such as navigation difficulties, lack of search functionality, and inconsistent design elements. Our redesign introduced a more intuitive home page, streamlined course pages, and an interactive discussion board inspired by familiar social media platforms. The project leveraged user-centered design principles to create a more seamless and engaging online learning experience for students and instructors.

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